


# In case both the cards are Ace, make the first ace value as 1 In Blackjack, a card has three properties, its suit, its representing value and its value as score.Īll the above properties are maintained within the following Card Class. With the help of classes and objects, we can create an ensemble of suits and values to represent a “playing card”. The second parameter of the print_cards() function is a boolean value that indicates whether a hidden card is to be displayed or not. The details of each Card are stored as a Card Object. Our job is to effectively display a series of cards on the terminal something like the following figure. Creating a terminal-based game from scratch requires three main components: The Game Design, The Game Logic, and Management of Player Interaction.īlackjack Game Demo A Demo of our Blackjack Gameįirstly, we will work on our game’s design. The programming of the Blackjack game becomes simple as soon as the rules are understood.

